

The reassuring and inimitable Sean Bean provided a rousing endorsement of our colonialism as the map loaded and we soon set about building units, harvesting resources from surrounding hexes and sending out scouts from London to explore the hexagonal world. Things like map size and game speed are easily tailored to suit your mood, and bespoke scenarios give you more options if you want a quicker empire-building fix.įrom a choice of 24 available civilizations – each with bespoke buffs, buildings and an emblematic (not to mention immortal) leader – we went for Queen Victoria.

Newcomers will likely botch their civ into a dead-end long before they hit the ADs, so a cordoned-off tutorial gives a decent overview. Cunning!įiraxis offers plenty of alternatives to the standard game.

Failing that, you can conquer other civilization’s capital cities and win through military guile alone. You’ll create settlers, builders and military units that evolve over time, expanding your hex empire and hopefully dominating the world through Culture, Religion or Science. A standard 500-turn game takes you from 4000BC to 2050AD on a curve that races through early history and slows as you approach modern times. An advisor offers optional tips depending on whether you’re a complete series virgin, new to this specific game or just the Switch version. Beyond a few small issues, it feels at home on Switch and joins a growing stable of impressive ports to the Nintendo's platform.Īnd it could have gone so wrong! Civ is a massive beast with a long history which just gets more complex as you peel back layers, but VI does well onboarding all-comers.
Civ 6 patch notes history full#
The world’s premiere 4X strategy game has finally landed on Switch! It promises the real deal – the full Civilization VI experience – distilled to handheld form, and it’s a relief to report that Aspyr has done a fine job squeezing Firaxis’ game onto the hybrid console.
